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Scaling creator outreach and content volume efficiently while maintaining quality and relevance

Lucky Egg UK TikTok Shop creator campaign
Overview

Lucky Egg UK is a fast-growing board game brand focused on social, multiplayer gameplay that launched in July 2025 and rapidly leaned into creator-led TikTok Shop content to drive discovery and sales.

Its core challenge was how to scale creator outreach and content volume efficiently while maintaining quality and relevance.

The challenge

Promising products, but outreach was holding them back.

From launch through early growth, Lucky Egg UK experimented with multiple creator outreach tools to find the right setup. However, several issues slowed their momentum:

High admin overhead

  • Previous tools had complex or unintuitive UI
  • Significant time spent managing workflows instead of scaling content

Low creator fit

  • Outreach often reached creators outside the brand's criteria
  • Many creators produced simple unboxing videos that failed to demonstrate gameplay

Manual coordination

  • Checking SKUs, sample status, and briefs manually
  • Following up with creators individually
  • Difficulty tracking outreach effectiveness at scale

The team needed a way to lower admin hours, target the right creators, and systematically increase high-quality gameplay content.

Why Euka

One system for discovery, outreach, and automation.

Lucky Egg switched to Euka in October 2025 to consolidate creator discovery, outreach, and automation into a single system.

Key reasons for choosing Euka:

  • Clear visibility into outreach performance
  • AI-powered creator discovery aligned with visual content needs
  • Automation to remove repetitive operational work
  • Better control over creator behavior and content quality
Strategy

Three systems built to solve three problems.

After onboarding to Euka, Lucky Egg implemented three core systems:

1. Outreach Agent + Performance Table

Using Euka's Outreach Agent table, the team could:

  • Track sample request rates
  • Analyze outreach effectiveness by creator segment
  • Quickly identify what messaging and targeting worked

This gave the team data-driven clarity instead of guesswork.

2. AI Creator Search (Image-Based)

A major content issue was creators posting solo unboxings that did not showcase the multiplayer nature of Lucky Egg's board games. Using AI Creator Search, the team:

  • Uploaded images of groups of people playing board games
  • Discovered creators already producing similar group-based content
  • Prioritized creators willing to demonstrate gameplay with multiple players

This directly solved the content quality gap.

3. Segment Automation

Euka's Segment Automation replaced multiple manual workflows:

  • No more checking SKUs or sample status manually
  • Creators automatically received the correct brief tied to the product
  • Automated reminders reduced follow-ups
  • Auto-approval rules for samples were set using performance benchmarks

This significantly reduced admin time while increasing creator throughput.

Execution

From operational chaos to automated momentum.

Once live on Euka:

  • Outreach scaled rapidly using automated segments
  • Creator onboarding accelerated without increasing headcount
  • Gameplay-focused content became the dominant format
  • The team focused on optimization instead of operations
Results

From 272 creator videos a month to 5,000 in December.

Growth

Before adopting Euka (July–September), Lucky Egg generated an average of approximately 272 creator videos per month. After implementation, the brand scaled dramatically to over 5,000 videos produced in December alone — a step-change in creator volume and reach.

Creator program growthJuly–December 2025
GMV ($USD)
Active Creators
New Videos Posted
$9.87K
125
98
JUL
$98.5K
185
240
AUG
$110.9K
247
480
SEP
$135.1K
360
1,090
OCT
$722.8K
534
2,290
NOV
$1.9M
1,290
5,120
DEC

Efficiency

  • Drastic reduction in manual admin work
  • No more fragmented tools or repeated checks
  • Faster turnaround from outreach to posting
Revenue impact

From $9.87K to $1.9M in six months.

Before Euka, Lucky Egg's September GMV peak was $110.9K. December GMV reached $1.9M. This growth was driven by higher creator volume, better creator fit, and more effective gameplay-focused content.

5,120Videos posted in December
1,290Active creators in December
$1.9MPeak monthly GMV
Monthly GMV · Lucky Egg UKJuly–December 2025
$9.87K
Jul
$98.5K
Aug
$110.9K
Sep
$135.1K
Oct
$722.8K
Nov
$1.9M
Dec
What worked best

Five levers that drove the results.

  1. 1

    Outreach visibility

    Sample request rate tracking enabled rapid iteration.

  2. 2

    Segment automation

    Eliminated repetitive admin tasks at scale.

  3. 3

    Operational focus

    Team time moved from coordination to optimization.

  4. 4

    AI creator search

    Visual matching ensured creators aligned with gameplay content needs.

  5. 5

    Content format control

    Shift from unboxing to multiplayer gameplay demos.

Final takeaway

Lucky Egg UK's growth came from better systems, not more tools. With Euka, they cut admin overhead, found creators who actually fit their product, and turned creator marketing into a repeatable growth engine — without sacrificing content quality.

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